Showing posts with label add-on. Show all posts
Showing posts with label add-on. Show all posts

Thursday, December 20, 2012

New Feature coming to Lotto Texas

In my opinion, the best add-on to a game anywhere is the Xtra feature in Florida Lotto. It not only betters your odds of winning something, but it also raises your expected return from 50% to 60%.

Well, something very similar is coming to Lotto Texas, according to a rules change proposal. It will increase non-jackpot prizes as well as a prize for matching 2 numbers (provided you pay the extra dollar). The difference is that instead of a multiplier, each prize category will have a set prize amount. In addition, matching 2 out of 6 will win $2 cash (Florida pays out a free Lotto ticket with Xtra). The actual amounts are as follows:

MatchPrize
6/6Not Applicable
5/6Regular Prize + $10,000
4/6Regular Prize + $100
3/6$13
2/6$2

Now when this is launched, should you buy it? That is, should you pay the extra dollar? This does raise your rate of return, but only to 51.85%. But considering Lotto Texas contributes less than 10% of sales to lower tier prizes, I'd say Extra is a good buy. Much more of your money will go towards the lower tier prizes (the prizes you might actually win); and along with the $2 prize, getting Extra will play to your advantage.

Friday, November 30, 2012

New feature in Illinois Lotto

I don't know how I missed this one for this long, but Illinois added a new feature to Lotto called "Extra Shot". Before I talk about this, take a look at the new logo for the game. Doesn't it kind of look like a logo for a downmarket supermarket that's trying to project a "fresh" image? But in reality, most of their meat and produce is either rotten or poor quality. I don't know, I look too much into graphic design.

Fortunately, this is not a supermarket, but a pretty decent addition to an already decent game. For an extra dollar for two plays, you get an extra number (always quick-picked) between 1 and 25 on each line. Match that number to the winning "extra shot" number, and you win. In essence, this changes the game into a Powerball-type game if you decide to play this extra feature.

So for example, if you match 0, 1, or 2 of the Lotto numbers, you wouldn't win as usual. But you would win if matched the "extra shot". So if you match no Lotto numbers and the "extra shot" you would win $5, you would win $2 if you matched 1 and the ES, and 2 and the ES wins $10. If you match 3, 4, or 5 of the Lotto numbers without the ES, you win the base Lotto prize for that match. But if you match 3, 4, or 5 and the ES, you win the base prize multiplied by 25. So a 3+ES match would win $75, for example.

You could technically also match all 6 numbers and the ES, but that would not win anything beyond the jackpot. And the odds of doing that would be 1 in 508,963,000; so I wouldn't call that a flaw. Nobody's going to do that.

What I would call a flaw is that fact that matching no numbers and the ES pays out more money than matching 1+ES. If I had to make a list of rules for lottery directors, one of those rules would be to "never pay out less for one prize if it's harder to win than a larger prize". The odds of winning $2 on a 1+ES match is one in 62 (on a single line). It's easier to match 0+ES at 1 in 54 odds, but that wins more money than a 0+ES match at $5.

In layman's terms, they pay out less money for matching more numbers. That kind of irks me, and is a flaw in an otherwise decent addition. I think they might have been better off going with some sort of multiplier (like the Megaplier or Florida Lotto with Xtra).