Showing posts with label cash. Show all posts
Showing posts with label cash. Show all posts

Saturday, December 8, 2012

Florida (Lottery) Turns 25: Nostalgia Time!


Courtesy: floridamemory.com
What got me to be so fascinated with the lottery world? Fascinated enough to actually to go through to the trouble to actually start a blog. Like most people's personal fascinations, this goes back to my early childhood. So when I visited the Florida Lottery's website and saw their 25th anniversary "festivities" and the "revival" of their first instant game Millionaire, I couldn't help think of my memories of the Florida Lottery's early years, which closely paralelled my early years.

I grew up outside Tampa; and from the time Florida's Lotto started up, it was a weekly tradition for my dad to go to the local Presto store and buy 5 Lotto tickets. And back in those days, you would literally get 5 singular tickets, you didn't get one ticket with several lines like you do now. It may have been a little inconvenient, but they had a series of some pretty cool art on the head of ticket. I've seen old Minnesota and Pennsylvania tickets with something similar, as they used the same model of lottery computer. But they never looked as cool as the pictures on Florida's tickets. Sadly though, this is probably something we'll never see on lottery tickets again.


Courtesy: VintageGameWorld.com
But there's one thing that would really drive the lottery player of today crazy. For the first couple of years of Florida Lotto, there was no quick pick. You came up with your own six numbers, or you didn't play. The strange thing is, this wasn't a common thing even then. By the time Florida got it's computerized games in 1988, most other states had quick pick. Florida wouldn't get it until 1990. So what did my dad do to pick his numbers? He got out the Rack-O game. This was a game where you had to put numbered cards in a sequence; or something like that, I never played it. But my dad used it to pick numbers by shuffling the cards (the ones numbered 1-49, anyway), and just drawing them one at a time, marking the number on the play slip. Sound fun? Well, it may have been slightly more engaging than a quick pick; but my dad was still pretty glad when quick pick came along.

Courtesy: floridamemory.com
It was hard not to notice the Florida Lottery's presence. There were Lotto billboards everywhere, with manual numbers that were changed without fail every Sunday morning (and Thursday morning after the second draw was addded). That was one of many touches that the first lottery director, Rebecca Paul, put on the new venture. She knew how to give a lottery charm, and did an equally good job of it when she started Georgia's lottery.

But my fondest memory of the Florida Lottery was the drawings! Watching the balls bouncing around was one of the coolest things my pre-pubecent eyes had ever seen. Bouncing here and there, and then one pops up, followed by another, and then another. My dad would sit there, hoping the numbers on the balls matched the ones on his tickets. I didn't have a ticket, nor would I for nearly two decades, but I enjoyed that one minute as much as anybody. So much so, I even made a point to watch the Illinois drawings on WGN. I didn't get to watch these very often though, as they aired just before the late news (on WTVT, channel 13, back when they were a CBS affiliate). And you can't let a small child stay up until 11 when he has kindergarten in the morning.
 
Florida is still one of the better lotteries out there; though after Rebecca Paul left, the lottery became very conservative in their approach compared to other large state's lotteries. Lotto was one of the biggest games in the country for several more years, but the rest of the lottery became very stale. The lottery remained one of the most conservative lotteries up until the mid-2000s, but in recent years Florida's been one of the more aggressive in terms of offering innovative games. However, they are still very wary of multi-state games. They were the last state lottery to not have a multi-state game until they joined Powerball in 2009. And they are still the only lottery to not offer Mega Millions, and they have no plans to join up to this point.


Sunday, October 21, 2012

Four new games...

There are four new games that have come to my attention in recent times.

Natural State Jackpot (AR)

Arkansas introduced this game a few weeks ago. It's a daily 5/39 with a rolling jackpot, not all that different from Rolling Cash 5 in Ohio or Fantasy 5 in Michigan and/or Georgia. The lower tier prizes are as follows:
  • Match 2: $1
  • Match 3: $7
  • Match 4: $300 
The jackpot, however, leaves a lot to be desired. It starts at just $25,000; and grows by $5,000 each time there's no winner (regardless of sales). This is understandable considering Arkansas' relatively low population, and the fact their lottery is still pretty new. I just don't know why they went with a 5/39. $25,000 with $5,000 increases is pretty dinky for a game with 1 in 500,000+ odds. I think fewer numbers in the field (35 or so) would have been more appropriate.

All Or Nothing (TX)

Now this game has a lot talk about. For one, they took an idea that I came up with before (look at my HiLo game from a while back). Second, they have taken the nearly unheard of step of having four drawings a day; quite a step for a brand new game concept that has not been proven. Third, not only do they have four drawings a day, they're each drawn with balls. No computerized drawings! And they can all be viewed on their website.

Anyway, the game is played by picking 12 out of 24 numbers. The play slips also give to option to pick all the odd numbers, all the even numbers, the first 12, and the last 12 numbers with one checkmark (this could create problems, but that will be discussed in a moment). Each ticket costs $2; and as for the prizes:
  • Match 12 or 0: $250,000
  • Match 11 or 1: $500
  • Match 10 or 2: $50
  • Match 9 or 3: $10
  • Match 8 or 4: $2
As you can see, matching between 5-7 numbers wins nothing. The overall odds are 1 in 4.5, the odds of winning the top prize is 1 in about 2.7 million. About 56% sales will go towards prizes.

See how this game will perform will be interesting. If it's successful, we'll probably see this concept in a few more states; and Texas will likely expand Pick 3 and Daily 4 to four times a day.  However, Texas might be inviting disaster with this game, particularly with them encouraging players to pick the same number combinations (all odd, first 12, etc.). If one of those combinations come up in some shape of form, they'll be forced to really reduce payouts in order to keep the liability down (for that one draw, at least). So if you're playing, don't fall into that trap and either pick your own numbers or get a quick pick. Otherwise, you might find yourself winning a lot less than you deserve.

Weekly Winnings (AZ)

Replacing the Ca$h 4 game, here comes a concept that was thought to have largely died a long time ago. Weekly Winnings is a sort of throwback to the 4-number, multiple line games that took the nation by storm in the late 90s; like New Jersey's Lotzee and the multi-state Cash4Life. Up until now, the only game like this left in the U.S. was Oregon's Win For Life.

For those who don't remember, this type of game gives you multiple lines of numbers, sometimes as many as 21 on a single ticket. Matching all 4 on a line wins a certain amount dependent on which line was hit (you match all 4 on the top line, you win x; you match all four on either of the next two lines, you win y). If you're confused, don't feel bad, this game confused a lot of players; which may have led this type of game to ditched rather quickly.

In any event, Arizona has brought this game back from the dead, albeit on a smaller scale. You get six lines for each $2 play . Players can pick 4 numbers out of 50 for the top line, but the next 5 are always quick-picked. Match all 4 on the top line and win $52,000 (or $1,000 a week for a year, hence the name). Match 4 on the either of the next 2 lines and win $10,000. Match 4 on any of the bottom 3 lines and win $1,000. Matching 3 or 2 numbers on any of the six lines on a ticket wins $50 and $2, respectively.

Cash 5 (Indiana)

This game hasn't been rolled out yet, nor has a release date been set. But it will be a straight pick 5 out of 39, like the new game in Arkansas and like games in three states that border Indiana. Drawings will be daily, tickets are $1 apiece, and the prize structure is as follows:
  • Match 5: Jackpot ($50,000 minimum)
  • Match 4: $150
  • Match 3: $10
  • Match 2: $1
Nothing revolutionary about this game, but it's a tried-and-true format. No word on whether this will replace another game, such as Lucky 5. If it doesn't supplant anything, this would give the Hoosier Lottery nine different online games (an even 10 if you count the Hoosier Lotto add-on Tag 6).

Other News

Regarding me personally, I've been really busy with school; so updates aren't happening as much as I'd like. I may be able to post more often in the future, but I cannot make any guarantees.

Also, there are some changes apparently coming to Hot Lotto. The New Hampshire Lottery made note of this in their meeting minutes which they post on their website (thank you NH Lottery, by the way). No notes about what changes are being made; but seeing how Hot Lotto is now a decade old, at least double the lifespan of each of it's predecessors, I wouldn't be surprised if these changes are drastic (if it isn't an entirely new game).