Fortunately, this is not a supermarket, but a pretty decent addition to an already decent game. For an extra dollar for two plays, you get an extra number (always quick-picked) between 1 and 25 on each line. Match that number to the winning "extra shot" number, and you win. In essence, this changes the game into a Powerball-type game if you decide to play this extra feature.

So for example, if you match 0, 1, or 2 of the Lotto numbers, you wouldn't win as usual. But you

__would__win if matched the "extra shot". So if you match no Lotto numbers and the "extra shot" you would win $5, you would win $2 if you matched 1 and the ES, and 2 and the ES wins $10. If you match 3, 4, or 5 of the Lotto numbers without the ES, you win the base Lotto prize for that match. But if you match 3, 4, or 5 and the ES, you win the base prize multiplied by 25. So a 3+ES match would win $75, for example.

You could technically also match all 6 numbers and the ES, but that would not win anything beyond the jackpot. And the odds of doing that would be 1 in 508,963,000; so I wouldn't call that a flaw. Nobody's going to do that.

What I would call a flaw is that fact that matching no numbers and the ES pays out more money than matching 1+ES. If I had to make a list of rules for lottery directors, one of those rules would be to "never pay out less for one prize if it's harder to win than a larger prize". The odds of winning $2 on a 1+ES match is one in 62 (on a single line). It's easier to match 0+ES at 1 in 54 odds, but that wins more money than a 0+ES match at $5.

In layman's terms, they pay out less money for matching more numbers. That kind of irks me, and is a flaw in an otherwise decent addition. I think they might have been better off going with some sort of multiplier (like the Megaplier or Florida Lotto with Xtra).